The GAMEchange empowerment methodology uses a set of four diagram types:
A strategic planning and assessment ‘road map’ tool over time (future and/or past) that consist of 1) Vision 2) Current situation 3) Opportunties and Challenges (SWOT) 4) periodic targets and actions 5) track progress over time
Concept diagrams that consist of a) trunk showing visions and current situations for an issue b) roots to analyse inputs c) branches to analyse outputs d) forces and links on the trunk to explain interlinkages between inputs and outputs e) fruits that identify and track actions and achievements.
Systems maps that 1) show and rank importance of elements – social networks, institutions, markets 2) look at different types of relationship between these 3) identify and track strategies for change.
Ranking tools that 1) brainstorm criteria/indicators of success/failure 2) Place and rank these on a Diamond framework 3) Identify changes that are desired and/or have happened 4) Identify priorities for future changes that then form the basis for further analysis using other tools.
These are adapted in different ways to different purposes and questions. Facilitation guidelines also differentiate between the ways that tools are used at individual level, in face to face peer sharing and larger participatory workshop contexts.